Roadmap Planning

Published by assimovt in productskills

No known issues220 installs

What this skill does

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Add Roadmap Planning to your agent

Review the source and files first. When you are ready, copy the prompt instruction or use the CLI command supported by your environment.

Install with a prompt

Paste this into a compatible coding agent:

add this skill "roadmap-planning" from https://github.com/assimovt/productskills

Install with the CLI

Run this command in a controlled environment after reviewing the repository:

npx skills add https://github.com/assimovt/productskills --skill roadmap-planning

Skill instructions

Build roadmaps organized by outcomes, not feature lists. A roadmap answers "what problems are we solving and in what order?" — not "what features will we ship and when?" Dates on a roadmap beyond 6 weeks are fiction. Treat them that way.

Now / Next / Later

Three time horizons, decreasing in certainty:

Now (Committed — this cycle)

  • Currently in progress or about to start
  • Fully shaped: problem defined, solution scoped, appetite set
  • Team assigned, expected to ship this cycle
  • 1-3 items maximum

Next (Shaped — next 1-2 cycles)

  • Problem validated, solution partially shaped
  • Not yet assigned to a team
  • May change based on what we learn from "Now" items
  • 3-5 items maximum

Later (Raw — ideas worth exploring)

  • Problems we believe are real but haven't validated
  • No solution shaped yet
  • Will be promoted to "Next" when evidence supports it, or killed
  • No limit, but prune quarterly

Roadmap Items Are Outcomes, Not Features

Each roadmap item is framed as a problem to solve or an outcome to achieve:

Bad (feature-list roadmap):

  • Build team collaboration features
  • Add CSV export
  • Redesign settings page

Good (outcome-based roadmap):

  • Reduce time-to-first-value for team signups from 15 min to under 5 min
  • Enable users to get their data out without contacting support
  • Reduce settings-related support tickets by 50%

The solution emerges during shaping, not during roadmap planning.

Shape Up Cycle Planning

For teams using Shape Up cycles:

  1. Betting table: Leadership reviews shaped pitches and bets on what to build next cycle. Not everything gets picked.
  2. Cool-down: 1-2 weeks between cycles for bug fixes, exploration, and shaping future work.
  3. No carry-over: Work that doesn't ship in a cycle is not automatically carried over. It must be re-pitched.

Presenting the Roadmap

Keep it to one page or one screen. If your roadmap needs scrolling, it's too detailed.

Format as a simple table:

HorizonOutcomeEvidenceStatus
NowReduce onboarding drop-off to under 30%5 interviews, 60% current drop-offIn progress, week 2/3
NextEnable self-serve data export12 support tickets/monthShaped, needs team
LaterMulti-workspace support3 enterprise prospects requestedUnvalidated

Guidelines

  • CRITICAL: NEVER put dates on roadmap items beyond 6 weeks. You don't know and pretending you do erodes trust.
  • NEVER build a feature-list roadmap. Organize by outcomes and problems.
  • ALWAYS limit "Now" to 1-3 items. If you're working on 8 things, you're finishing none of them.
  • NEVER let "Later" items skip to "Now" without shaping and evidence.
  • ALWAYS prune "Later" quarterly. Kill items that haven't gained evidence in 3 months.
  • ALWAYS review and update the roadmap at the start of every cycle, not just quarterly.
  • NEVER present a roadmap without evidence for each item. A roadmap without evidence is a wish list.

Built on Shape Up (Basecamp) cycle planning and the Now/Next/Later framework. Skills from productskills.

Files included

  • SKILL.md

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