Depth Carousel for GoHighLevel
A cinematic stack of photographs receding through real 3D space. Drag it, scroll it, use the keyboard or let autoplay bring each image to the front.
- Controls
- 120
- Variants shown
- 3
- Dependencies
- None
3 ways to run it
Every one of these is the real element with different settings. Press play again to watch any of them from the start.
120 controls, grouped the way you build
- The images4
- Depth & perspective18
- Interaction & motion18
- Cards & images16
- Captions19
- Arrows & indicators20
- Image placeholders5
- Entrance5
- Background & spacing15
Everything it does
- Repeating list of titles, descriptions, accessible descriptions and Media Storage links
- starting image and optional captions
- desktop/mobile depth, spread, tilt and perspective
- left/right facing and visible side-card count
- scale, vertical, darkness, opacity, blur and tint falloffs
- card click, pointer drag, optional local wheel and keyboard navigation
- autoplay timing, direction, wrap and four pause rules
- movement duration, easing and frame budget
- desktop/mobile card width, height and corners
- image fill, focus and active-card scale
- card border and shadow
- top/bottom caption gradient and spacing
- independent title and description typography and colours
- fully styled desktop/mobile arrows
- indicator tray, dots and active state
- seeded three-colour placeholders and initials
- scroll/load entrance with replay and accessible carousel label
- desktop/mobile stage size, alignment, maximum width and padding
- block background, corners and border
How it actually behaves
The starting design deliberately uses small Unsplash photographs because the image treatment is the product; replace them with GoHighLevel Media Storage links before publishing a white-label page. Every empty or failed link keeps a seeded gradient cover and initials.
The chosen card, captions, tints and complete 3D layout all ship in the markup. Live movement is dependency-free, timer-driven and local to the carousel; its optional wheel control never binds to the whole page.
How to add Depth Carousel to a GoHighLevel page
- 01
Open the element panel
In the page builder, click the + button to add a new element.
- 02
Go to Widget Marketplace
In the left menu, select Widget Marketplace.
- 03
Find Animated Elements
Locate the Animated Elements widget by Funnelslayer in the installed apps list.
- 04
Drag and drop it into the page
Drop the widget where you want it. The Web Widget Settings modal opens on the element gallery: "Select an element to start with".
- 05
Select an element and continue
Choose an element (Animated Counter, Typing Animation, and more), then click Continue. Search by name or by what it does, or use the category rail on the left to narrow the list. You can switch elements later without losing your settings.
- 06
Customize it
Use the element's settings to customize everything to match your brand. The live preview updates as you go, with separate desktop and mobile views.
Common questions
- What happens before I add my images?
- Every image element renders a designed placeholder rather than a broken-image icon, so the card looks finished in the builder and in the gallery while you are still collecting assets. A dead link falls back to the same placeholder.
- Can visitors drag the galleries on a phone?
- Yes. Circular Gallery, Depth Carousel and Image Comparison all accept touch. The comparison slider also takes arrow keys, and the galleries accept keyboard navigation on desktop.
- Do these load a JavaScript library?
- No. Circular Gallery in particular was rebuilt from a WebGL original into composited transforms precisely so it ships with no 3D library and no external font, and its captions stay real text on your funnel’s own typography.
Pixel Image
A photograph that assembles itself out of pixel tiles, scattered, swept or spiralling out from the middle, arriving in black and white and washing into colour. Seven reveal orders, a repeatable shuffle, mosaic grout, and a designed placeholder before any image is added.
Circular Gallery
A strip of image cards bent over an arc that drags, drifts and loops forever. Grab it with a finger or the mouse, let it settle on the nearest card, or leave it drifting on its own, with a designed placeholder for every card before an image is added.
Accordion Gallery
One image opens wide while the rest contract into a cinematic strip, with hover, tap, keyboard and autoplay controls plus resilient image placeholders.
Image Comparison
Two photographs in one frame with a divider the visitor drags across them. Left-to-right or top-to-bottom, with labels, a sweep-in intro and keyboard control.